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Coding Challenge #138: Angry Birds with Matter.js

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Coding Challenge #138: Angry Birds with Matter.js

An attempt to implement the basic mechanics of Angry Birds in JavaScript using p5.js and the matter.js physics engine.

πŸ’» https://thecodingtrain.com/CodingChallenges/138-angry-birds
πŸ’» https://editor.p5js.org/codingtrain/sketches/LbNt1nyxE

πŸ”— Angry Birds: https://www.angrybirds.com/
πŸ”— Matter.js: http://brm.io/matter-js/

πŸŽ₯ Introduction to Matter.js: https://youtu.be/urR596FsU68
πŸŽ₯ Inheritance in JavaScript: https://youtu.be/MfxBfRD0FVU
πŸŽ₯ Phaser Game Development with Catt Small: https://youtu.be/T9kOFSFvgKc

πŸš‚ Website: http://thecodingtrain.com/
πŸ’– Patreon: https://patreon.com/codingtrain
πŸ›’ Store: https://www.designbyhumans.com/shop/codingtrain/
πŸ“š Books: https://www.amazon.com/shop/thecodingtrain

πŸŽ₯ Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
πŸŽ₯ Intro to Programming: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA

πŸ”— p5.js: https://p5js.org
πŸ”— Processing: https://processing.org

#AngryBirds #JavaScript #Physics

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00:00 (train whistle sound)

00:01 - Hello, welcome to a coding challenge, Angry Birds.

00:03 Although, my birds won't be angry,

00:05 they're going to be loving loving birds.

00:07 But maybe they won't even be birds,

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