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Introduction to WebGL and Three.js, by James Williams

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Introduction to WebGL and Three.js, by James Williams

There was once a time where gaming in the browser meant Flash. That time is no more. Based on OpenGL ES, WebGL brings the 3D world to the browser without any plugins. Three.js, a scenegraph library for WebGL, allows us to make creating 3D web apps easier by abstracting away many of the low-level API calls. In this session, you’ll learn the basics of game programming, WebGL, and how to use Three.js to create WebGL applications.




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00:06 code emotion I can start sweet hurry

00:14 thanks for coming to my session thanks

00:17 for having me here

00:18 and I apologize for not knowing any

00:22 Italian other than my name is James and

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